Complete D&D combat command

Prepare the encounter. Run the fight. Keep everyone connected.

Encounters, monsters, spells, players, inventory, treasure, companions and controlled information work as one live system inside VISINVOKE.

Combat PRO encounter command visual with initiative, active dragon, combat state and encounter log
Create a free VISINVOKE accountInstall the Desktop Command CentreSign in to VISINVOKELaunch Combat PRO from DCC
12complete encounter positions
16live monster instances
469official monsters
319spells

One connected game

Everything the encounter needs, without the tab hunt.

The active encounter remains at the centre. The active monster, player actions, spell results, treasure, information and generator context stay connected instead of becoming separate copies.

Prepare complete encounters

Store the party, opposition, initiative, objectives, hazards, waves, notes and outcomes together. Assess threat before the first roll and switch without rebuilding the scene.

Operate the fight live

Run turns, action economy, ready, hold and delay actions, damage, healing, conditions, resources, Quick Actions, mass operations, combat log and undo snapshots.

Bring players into the system

Authorised characters use spells, inventory, equipment, money, private decisions and player-safe information inside the same campaign state.

Keep the campaign connected

Prepare on PC, operate at the table and use authorised player surfaces through the same DCC-launched session.

DM combat workspace

See the whole fight clearly.

Deep systems stay available without turning live play into software juggling.

Illustrated Combat PRO workflow showing initiative, an active dragon, spell execution, round state and combat result
Illustrated from current Combat PRO encounter, monster, spell and result workflows.

Prepare deeply. Switch instantly.

Standard, Random and Wave families share one operating model, with Balanced, Boss and Horde preparation, objectives, battle setup, events, hazards, groups and outcomes.

The Active Monster follows.

Health, initiative, abilities, weapons, legendary and lair actions, spells, morale, notes, treasure, resistances and resources remain in context.

Adapt while it happens.

Change initiative, sides, waves, battlefield state, health, conditions, objectives and resources, with ready, hold, delay, combat log and undo snapshots.

Cast into the encounter.

Search spells, choose legal targets, resolve attacks or saves, apply damage, healing and conditions, and track duration and concentration.

DM and players, one live game

Players do more than watch initiative.

Character creation flows into persistent play while the DM retains control of encounter truth and visibility.

Illustrated Combat PRO player workflow showing a persistent character, spells, equipped gear, shared treasure and a private DM decision
Illustrated from current player character, spell, inventory, treasure and private-message workflows.

Persistent characters

Identity, health, armour, initiative, ability values, starting equipment and starting money stay with the authorised character.

Real player spell flow

Players choose approved spells, select legal targets, commit the cast and receive clear results through the same encounter rules.

Inventory with continuity

Personal inventory, equipment auto-stats, actionable items and money sit beside Party Inventory and Party Treasury.

The right truth, the right audience

The DM controls whole-party, selected-player and one-player information, plus private questions, decisions and replies. Combat PRO does not capture table narration.

Companions and item stories

Campaign state continues beyond one battle.

Companions, equipment, training and treasure can keep their identity, owner, progress and history as they move into play.

Illustrated companion progression showing growth, fitted equipment, training and combat-ready treasure
Illustrated from the current companion, equipment, training and treasure integration model.

Pets and animal companions

Identity, bond, temperament, growth and persistent ownership.

Equipment, care and habitat

Fit, feeding, housing, travel and changing support needs.

Training and readiness

Programmes, prerequisites, progress and role readiness for play.

Treasure into play

Search, generate, assign, keep, give, store, equip, consume, harvest, craft and preserve provenance.

Connected VISINVOKE generators

The right specialist system, in the right context.

Supported generators can appear for encounter setup, active play, players and after-action work. Every product launch runs through the Desktop Command Centre.

Illustrated contextual generator workflow showing NPC, boss encounter, treasure, weather, tavern and world generators feeding a result into play
Illustrated from current contextual discovery, owned and unowned actions, and result handoff.
Official NPC Generator artwork

NPC Generator

Official Boss Encounter Generator artwork

Boss Encounter

Official Treasure Generator artwork

Treasure

Official Weather System artwork

Weather System

Official Tavern and Inn Generator artwork

Tavern and Inn

Official World Framework Generator artwork

World Framework

270optional standalone generators
US$1.99per generator, per month

Choose-any packs

Current packs range from 5 to 90 generators. Active pack pricing is grandfathered under current rules, with reselection every 90 days.

VISINVOKE means value

Built to use. Built to keep. Built to grow.

Combat PRO combines a complete owned core with optional services that remain clearly separated.

01

Quality

Deep specialist systems, vivid presentation and practical capability designed for real sessions.

02

Ownership

Combat PRO is a lifetime purchase. The complete core system remains yours.

03

Choice

Cloud capacity and standalone generators are optional additions, not requirements for ownership.

04

Rewards

Completed generator subscription years add two loyalty generator slots under the current programme rules.

Clear current pricing

Own Combat PRO. Add cloud capacity only when you need it.

All prices are current USD values. Checkout confirms the current entitlement and terms before purchase.

Combat PRO Lifetime

US$49.99one-time purchase

The complete core system

469 official monsters, 319 spells, 12 live encounter positions, 16 live monster instances, Monster Studio, Spell Studio and 2 prepared cloud encounters in total.

View purchase options

Cloud 1

US$3.99per month

6 prepared per family

6 Standard, 6 Random and 6 Wave encounters. 18 total prepared cloud capacity with Cloud Saves, Cross Device, Monster Cloud and Spell Cloud.

View Cloud 1

Cloud 2

US$5.99per month

8 prepared per family

8 Standard, 8 Random and 8 Wave encounters. 24 total prepared cloud capacity with Cloud Saves, Cross Device, Monster Cloud and Spell Cloud.

View Cloud 2

Cloud 3

US$7.99per month

12 prepared per family

12 Standard, 12 Random and 12 Wave encounters. 36 total prepared cloud capacity with Cloud Saves, Cross Device, Monster Cloud and Spell Cloud.

View Cloud 3

Questions answered clearly

Before you launch.

Every answer below reflects the current ownership, capacity and DCC-only launch model.

What do I need?

A free VISINVOKE account and the installed Desktop Command Centre. Sign in to DCC and launch Combat PRO from your product collection.

Is it only for the DM?

No. The DM operates the encounter while authorised players use connected character, spell, inventory, money, information and private-message surfaces.

What does lifetime include?

The core system, official catalogues, custom studios, twelve live encounter positions, sixteen live monster instances and two prepared cloud encounters in total.

Is Cloud required?

No. Cloud 1, 2 and 3 are optional memberships for higher prepared-encounter capacity and current cloud features.

Are generators included?

The standalone generator catalogue is optional. Owned generators launch through DCC and supported tools can connect with Combat PRO.

Can I create content?

Yes. Monster Studio and Spell Studio extend the official catalogues while keeping custom work inside the Combat PRO operating model.

Current VISINVOKE Desktop Command Centre showing Combat PRO, generators and owned products

Continue in VISINVOKE

Every product launches from DCC.

Create your free VISINVOKE account, install the Desktop Command Centre and sign in. Combat PRO, owned generators and the rest of your VISINVOKE collection launch only from DCC.

Create a free accountInstall DCCSign inLaunch Combat PRO
Open VISINVOKE